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Thread Statistics | Show CCP posts - 1 post(s) |
Jean Luc Lemmont
Federal Navy Academy Gallente Federation
279
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Posted - 2014.11.19 19:09:22 -
[1] - Quote
So I was. as usual surfing through dotlan looking for something to take my mind off the tedium that is my job, and I happened upon the Wars page, which I hadn't seen before. I was clicking around through there, and an immediate disparity caught my eye.
Out of the total number of active wars, the number that result in at least one loss mail is less than 5%.
According to Dotlan, there are currently 7,493 active wardecs in New Eden right now. 354 of them have resulted in someone losing something - that's 4.7 odd percent.
To put it another way, it cost 374,650,000,000 (assuming all wars used the minimum cost - the actual figure is going to be higher) ISK to start all of those wars. 357 billion of that ISK may as well have been flushed down the toilet.
This is not to call on CCP to end wardecs. This is a call to CCP to make wardecs actually useful for something besides being an enormous ISK sink for people with too much time and money on their hands. You have established a working group to take a long hard look at nullsec, and the fruits of that labor are now being realized. The time has come for you to do the same for highsec war declarations - make them a tool that's actually worth using for something besides lolz and farming kills.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
279
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Posted - 2014.11.19 19:23:48 -
[2] - Quote
voetius wrote: If only 4.7% result in a killmail I'm not sure how you equate that to "farming kills". Seems a pretty good isk sink tbh.
I was discussing the reasons for starting a war in the first place, not necessarily the results of one.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
279
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Posted - 2014.11.19 19:27:55 -
[3] - Quote
Serene Repose wrote:Look on the bright side. It's great for inflation control
True - assuming the rate of wars remains more or less constant on average, you're shovelling close to 20 trillion ISK out of the economy per year.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
285
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Posted - 2014.11.20 14:36:06 -
[4] - Quote
Yourmoney Mywallet wrote:Am I the only one who want to see the killmail with the OP's main on it?
Oh. I'll happily admit that my alt (this is my current main) dies in a fire just about every time I engage in PVP - I'm terrible solo, and only reasonably decent in a good group. I don't PvP to win fights. I PvP for the excitement of potentially ruining someone else's day. Sometimes I even win. \o/
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
286
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Posted - 2014.11.20 14:39:27 -
[5] - Quote
Angeal MacNova wrote:You incorrectly assume that just because nothing was destroyed, no purpose was served. This is the common mistake about wars. Too many people think that the purpose of them is to destroy stuff when really, destroying stuff is just a means to an end. If miner corp A hires mercs to wardec miner corp B causing miner corp B to pack up and move elsewhere, then the war served it's purpose. No need for anything to blow up.
That's true, but it's impossible to measure that objectively - I think that may be one of the reasons people get so hung up on killboard stats, especially new highsec merc corps. It's really the only objective measure they can point to and say "See, we did this."
Maybe adding in some kind of objective mechanic might give everyone a better overall picture of the way wardecs are working and help dispell some of that "kills only" mythology.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
286
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Posted - 2014.11.20 14:41:01 -
[6] - Quote
Kaarous Aldurald wrote:PotatoOverdose wrote:Good stuff, but let's not eulogize the war deccers as "crushing toxic corps", "fighting the evil tax farms", and preventing the "poisoning of new players." Why not? That's what I've always used it for. Awoxing too, to crush these vile people who try to get new players to mine for two months before they train any useful skills. The people who tell new players nothing except "you can't." The less of these people around to corrupt newbies, the better.
I don't often agree with your point of view Kaarous, but in this instance I find it hard not to.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
286
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Posted - 2014.11.20 14:42:24 -
[7] - Quote
Antihrist Pripravnik wrote:Jean Luc Lemmont wrote: This is a call to CCP to make wardecs actually useful for something besides being an enormous ISK sink for people with too much time and money on their hands. The real question is: Why would you want to remove an ISK sink that affects people with too much time and money
I don't want to remove the ISK sink. If anything I'd like to increase the amount of ISK wardecs remove from the economy in some fashion - but aside from raising rates, or adding in a dec-doge fee, I'm not entirely sure how that would be accomplished.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
286
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Posted - 2014.11.20 14:45:12 -
[8] - Quote
Veers Belvar wrote:Jvpiter wrote:Veers Belvar wrote:The mechanic is fundamentally broken because there is no way for the defender to force a resolution to the conflict. How would you suggest the defender do that? One idea would be to create some type of sov structure in the aggressors home system, and if the defender manages to occupy that for say, 3 days, make the attacker pay a SIGNIFICANT financial penalty to the defender...or something along those lines.
This sounds suspiciouly like faction war, and all that would really happen is the war deccers would camp their "flag" and wait fomr someone to try and occupy it. The rest of the scenario plays out exactly the same.
A bitter vet trying to start anew.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
286
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Posted - 2014.11.20 14:50:12 -
[9] - Quote
Dave Stark wrote:Jean Luc Lemmont wrote:The time has come for you to do the same for highsec war declarations - make them a tool that's actually worth using for something besides lolz and farming kills. the issue isn't that wardecs are bad. the issue is that player owned corps aren't worth fighting for.
Honestly, I think that's always been the crux of the problem. And I've never seen a good idea that would fix it.
A bitter vet trying to start anew.
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